[Contents] [Index] [Help] [Retrace] [Browse <] [Browse >]


    NAME
        OpenScreen -- open an intuition screen.

    SYNOPSIS
        screen = openscreen( newscreen )
        D0                   A0

        struct screen *openscreen( struct newscreen * );

        or

        struct screen *openscreen( struct extnewscreen * );

    FUNCTION
        Opens an Intuition screen according to the specified parameters
        found in the newscreen structure.

        Does all the allocations, sets up the screen structure and all
        substructures completely, and links this screen's viewport into
        Intuition's view structure.

        Before you call OpenScreen(), you must initialize an instance of
        a newscreen structure.  newscreen is a structure that contains
        all of the arguments needed to open a screen.  The newscreen
        structure may be discarded immediately after OpenScreen() returns.

        The SHOWTITLE flag is set to TRUE by default when a screen is opened.
        To change this, you must call the routine showtitle().

    INPUTS
        newscreen = pointer to an instance of a newscreen structure.

        New for V36:
        In addition to the information contained in the newscreen structure,
        Intuition now recognizes extended data passed in the form
        of an array of tagitem structures (from <utility/tagitem.h>),
        commonly called a "tag list."

        There are two ways to provide this array.  The first is to
        use the new Intuition entry point openscreentaglist() and
        pass the tag list as a parameter.  This is the recommended
        method, and has a convenient format variation for C programs
        using a variable number of arguments.

        An older way used for some V36 development uses the OpenScreen()
        entry point, and an extension of the newscreen structure named
        extnewscreen.  see the documentation of the flag ns_extended,
        below.

        While we recommend that you use openscreentaglist() rather than
        OpenScreen() when using the extension tag list, we document
        the tag ID values here, so that all parameters for opening
        a screen can be found in one place.

        newscreen is initialized with the following information:
        -------------------------------------------------------------
        Left = initial x-position of your screen (should be zero for
        releases prior to V36)

        Top = initial y-position of the opening screen
        (Note: Left and Top are specified relative to the Intuition's view,
        in same resolution as the screen pixels.)

        Width = the width for this screen's rastport

        Height = the height for this screen's rastport, or the constant
                STDSCREENHEIGHT to get the current default height (at
                this time guaranteed to be at least 200 rows).  The normal
                width and height for a particular system is stored by
                the graphics.library in GfxBase->NormalDisplayRows and
                GfxBase->NormalDisplayColumns.  These values will be different
                depending on factors such as PAL video and overscan.

                For V36, a new constant STDSCREENWIDTH is introduced.  It
                serves the similar function for screen width.  Both
                STDSCREENWIDTH and STDSCREENHEIGHT indicate that your
                screen rastport is to be the same dimensions as your
                DisplayClip rectangle.  If you do not specify either a
                standard or custom DisplayClip, the OSCAN_TEXT region
                will be used, which corresponds to the standard dimensions
                of V35 and earlier.

                Furthermore, if you are using openscreentaglist(), and you
                specify STDSCREENWIDTH, and you DO NOT provide a newscreen
                pointer, and you DO NOT provide sA_Left, then Intuition
                will automatically set the LeftEdge of the screen to
                be the left edge of the screen's DisplayClip region.
                Likewise for STDSCREENHEIGHT and the screen's TopEdge.

        Depth = number of bitplanes

        DetailPen = pen number for details (like gadgets or text in title bar)
            The common value for this pen is 0.

        BlockPen = pen number for block fills (like title bar)
            The common value for this pen is 1.

        Type = screen type values
            Set these flags as desired from the set:
            CUSTOMSCREEN -- this is your own screen, not a system screen.
            CUSTOMBITMAP -- this custom screen has bit maps supplied
                in the bitmap field of the newscreen structure.  intuition is
                not to allocate any raster bitmaps.
            SCREENBEHIND -- your screen will be created behind all other open
                screens.  This allows a program to prepare imagery in the
                screen, change its colors, and so on, bringing it to the
                front when it is presentable.
            SCREENQUIET -- Intuition will not render system screen gadgets or
                screen title.  In concert with the WFLG_RMBTRAP flag on all
                your screen's windows, this flag will prevent Intuition from
                rendering into your screen's bitplanes.  Without WFLG_RMBTRAP
                (or using the IDCMP_MENUVERIFY facility to cancel menu
                operations), this flag will prevent Intuition from clearing
                your menu bar, which is probably unacceptable.  The menu bar
                layer may still overwrite  a portion of your screen bitmap
                when the screen is opened.  (V36: it won't clobber your bits
                any more.)
            NS_EXTENDED for this screen to use extended attributes pointed
                to by the 'Extended' field, below.

        ViewModes = the appropriate argument for the data type ViewPort.Modes.
           These include:
           HIRES for this screen to be HIRES width.
           LACE for the display to switch to interlace.
           SPRITES for this screen to use sprites (the pointer
                sprite is always displayed)
           DUALPF for dual-playfield mode (not supported yet)
            [For V36: The ViewModes field is superseded by a tagitem with
            tag value SA_DisplayID.]

        Font = pointer to the default textattr structure for text in this
            screen and all windows that open in this screen.  text that uses
            this textattr includes title bars of both screen and windows,
            string gadgets, and menu titles.  Of course, intuitext that
            specifies a NULL textattr field will use the screen/window default
            fonts.  NOTE: Intuition will *NOT* call opendiskfont(), so
            the textattr you supply must be in memory.  the ways to ensure
            that are to either use a ROM font (Topaz 8 or 9) or first
            call opendiskfont() to load the font, and don't close it
            until after your screen is successfully opened.
            [For V36: this is superseded by SA_Font and SA_SysFont.]

        DefaultTitle = pointer to a line of text that will be displayed along
            the screen's title bar.  Null terminated, or just a NULL pointer
           to get no text
            [For V36: superseded by SA_Title.]

        Gadgets = This field should be set to NULL, since no user gadgets may
            be attached to a screen with the current versions of Intuition.

        CustomBitMap = if you're not supplying a custom bitmap, this value is
           ignored.  However, if you have your own display memory that you
           want used for this screen, the CustomBitMap field should point to
            the bitmap structure that describes your display memory.  see the
           "Screens" chapter and the "Amiga ROM Kernel Manual" for more
           information about bitmaps.
            [For V36: this is superseded by SA_BitMap.]

        [ All tagitem extensions below are new for v36.]
        Extension = if NS_EXTENDED is set in NewScreen.Type, this pointer
            should point to an array (or chain of arrays) of TagItems,
            as defined in the include file <utility/tagitem.h>.   this
            field is only defined in the structure extnewscreen.
            The values to use for TagItem.ti_Tag are defined below.  We
            recommend that V36-specific applications use the new Intuition
            entry point openscreentaglist(), rather than using this field.
            The extnewscreen structure is a convenient way to give v36
            Intuition some information that V34 and earlier Intuition will
            ignore.

            Each tagitem is an optional tagged data structure which identifies
            an additional parameter to OpenScreen().  The applicable tag ID
            values for TagItem.ti_Tag and their corresponding data follow.

            Several of the tag items are alternative (and overriding) versions
            to familiar fields in newscreen.  (defaults only apply if
            newscreen == null).  they are:

        SA_Left
        SA_Top
        SA_Width
        SA_Height
            The defaults for the SA_Left, SA_Top, SA_Width, and
            SA_Height tags end up being a bit complex.  If none of
            these tags are specified, and no newscreen structure is
            used, then the left/top/width/height correctly match the
            display clip of your screen (see SA_DClip and
            SA_Overscan).

            The difficulty comes with overscanned screens, because the
            normal value of SA_Left or SA_Top for such a screen may be
            non-zero.  If a newscreen structure is supplied, then the
            left/top/width/height come originally from there.  If no
            newscreen structure is supplied, but a non-default
            SA_Width (SA_Height) is specified, then SA_Left (SA_Top)
            defaults to zero instead.  In these cases, the left and
            top edge may not be what you want.

            If you need to specify explicit width or height, or supply
            a newscreen, you must supply correct values for sa_left
            and SA_Top.  The correct normal values are the display
            clip rectangle's MinX and MinY values respectively.  If
            you are using the SA_DClip tag, then you already have a
            rectangle to consult for these values.  If you are using
            SA_Overscan to get one of the standard overscan types, you
            may use queryoverscan() to get a rectangle for that
            overscan type.

        SA_Depth (defaults to 1)
        SA_DetailPen (defaults to 0)
        SA_BlockPen (defaults to 1)
        SA_Title (defaults to NULL)
        SA_Font (defaults to NULL, meaning user's preferred monospace font)
        SA_BitMap (whose existence also implies CUSTOMBITMAP).

            Several tags are Booleans, which means that depending on whether
            their corresponding ti_Data field is zero (FALSE) or non-zero
            (TRUE), they specify Boolean attributes.  The ones corresponding
            to Boolean flags in the NewScreen.Type field are:

        SA_ShowTitle (defaults to TRUE)
        SA_Behind (equiv. to SCREENBEHIND) (defaults to FALSE)
        SA_Quiet (equiv. to SCREENQUIET) (defaults to FALSE)

            The following tags provide extended information to Intuition
            when creating a screen:

        SA_Type: ti_Data corresponds to the SCREENTYPE bits of the
            NewScreen.Type field.  This should be one of PUBLICSCREEN or
            CUSTOMSCREEN.  The other bits of the NewScreen.Type field
            must be set with the appropriate tags (SA_Behind, SA_Quiet,
            etc.)

        SA_DisplayID: ti_Data is a 32-bit extended display mode ID, as
          defined in the <graphics/modeid.h> include file (v39 and up)
          or in <graphics/displayinfo.h> (v37 and v38).

        SA_Overscan: ti_Data contains a defined constant specifying
            one of the system standard overscan dimensions appropriate for
            the display mode of the screen.  Used with the Width and
            Height dimensions STDSCREENWIDTH and STDSCREEN, this makes
            it trivial to open an overscanned or standard dimension
            screen.  You may also hand-pick your various dimensions
            for overscanned or other screens, by specifying screen position
            and dimensions explicitly, and by using SA_DClip to explicitly
            specify an overscanned DisplayClip region.

            The values for ti_Data of this tag are as follows:

            OSCAN_TEXT - text overscan region.  a region which is completely
            on screen and readable ("text safe").  A preferences data
            setting, this is backward equivalent with the old MoreRows,
            and specifies the DisplayClip and default dimensions of the
            Workbench screen.  This is the default.

            OSCAN_STANDARD - Also a preferences setting, this specifies
            a rectangle whose edges are "just out of view."  This yields
            the most efficient position and dimensions of on-monitor
            presentations, such as games and artwork.

            OSCAN_MAX - This is the largest rectangular region that the
            graphics library can handle "comfortably" for a given mode.
            Screens can smoothly scroll (hardware pan) within this region,
            and any DisplayClip or screen region within this rectangle
            is also legal.  It is not a preferences item, but reflects
            the limits of the graphics hardware and software.

            OSCAN_VIDEO - This is the largest region that the graphics
            library can display, comfortable or not.  There is no guarantee
            that all smaller rectangles are valid.  This region is
            typically out of sight on any monitor or TV, but provides our
            best shot at "edge-to-edge" video generation.

            remember, using overscan drastically effects memory use and
            chip memory bandwidth.  Always use the smallest (standard)
            overscan region that works for your application.

        SA_DClip: ti_Data is a pointer to a rectangle which explicitly
            defines a DisplayClip region for this screen.  See queryoverscan()
            for the role of the DisplayClip region.

            Except for overscan display screens, this parameter is
            unnecessary, and specifying a standard value using SA_Overscan
            is normally an easier way to get overscan.

        SA_AutoScroll: this is a Boolean tag item, which specifies that
            this screens is to scroll automatically when the mouse pointer
            reaches the edge of the screen.  The operation of this requires
            that the screen dimensions be larger than its DisplayClip
            region.

        SA_PubName: If this field is present (and ti_Data is non-NULL),
            it means that the screen is a public screen, and that
            the public screen name string is pointed to by ti_Data.
            Public screens are opened in "PRIVATE" mode and must
            be made public using PubScreenStatus( screen, 0 ).

        SA_Pens: The ti_Data field (if non-NULL) points to a uword
            array of pen specification, as defined for struct drawinfo.
            This array will be used to initialize the screen's
            DrawInfo.dri_Pens array.

            SA_Pens is also used to decide that a screen is ready
            to support the full-blown "new look" graphics.  If you
            want the 3D embossed look, you must provide this tag,
            and the ti_Data value cannot be NULL.  If it points
            to a "minimal" array, containing just the terminator ~0,
            you can specify "new look" without providing any values
            for the pen array.

            The way the drawinfo pens are determined is intuition
            picks a default pen-array.  Then, any pens you supply with
            SA_Pens override the defaults, up until the ~0 in your
            array.

            If the screen is monochrome or old-look, the default will
            be the standard two-color pens.

            If the screen is two or more planes deep, the default will
            be the standard four-color pens, which now include the
            new-look menu colors.

            If the screen has the SA_LikeWorkbench property, the
            default will be the user's preferred pen-array, changeable
            through preferences.

        The following two tag items specify the task and signal to be issued
        to notify when the last "visitor" window closes on a public screen.
        This support is to assist envisioned public screen manager programs.

        SA_PubTask:  task to be signalled.  if absent (and sa_pubsig is
            valid), use the task which called OpenScreen() or
            openscreentaglist()).

        SA_PubSig:  Data is a ubyte signal number (not flag) used to notify
            a task when the last visitor window closes on a public screen.

        SA_Colors: ti_Data points to an array of colorspec structures
            (terminated with ColorIndex = -1) which specify initial
            values of the screen's color palette.

        SA_FullPalette: this is a Boolean attribute.  Prior to V36, there
            were just 7 RGB color values that Intuition maintained
            in its user preferences (playfield colors 0-3, and colors
            17-19 for the sprite).  When opening a screen, the color
            map for the screens viewport is first initialized by
            graphics (graphics.library/getcolormap()) then these
            seven values are overridden to take the preferences values.

            In V36, Intuition maintains a full set of 32 preferences colors.
            If you specify TRUE for SA_FullPalette, Intuition will
            override ALL color map entries with its full suite of
            preferred colors.  (Defaults to FALSE).

        SA_ErrorCode: ti_Data points to a ULONG in which Intuition will
            stick an extended error code if OpenScreen[TagList]() fails.
            Values are of this include 0, for success, and:
            OSERR_NOMONITOR     - monitor for display mode not available.
            OSERR_NOCHIPS       - you need newer custom chips for display mode.
            OSERR_NOMEM         - couldn't get normal memory
            OSERR_NOCHIPMEM     - couldn't get chip memory
            OSERR_PUBNOTUNIQUE  - public screen name already used
            OSERR_UNKNOWNMODE   - don't recognize display mode requested
            OSERR_TOODEEP       - screen too deep to be displayed on
                                  this hardware (V39)
            OSERR_ATTACHFAIL    - An illegal attachment of screens was
                                  requested (V39)

            NOTE: These values are not the same as some similar return
            values defined in graphics.library/modenotavailable().

        SA_SysFont: ti_Data selects one of the system standard fonts
            specified in preferences.  This tag item overrides the
            NewScreen.Font field and the SA_Font tag item.

            Values recognized in ti_Data at present are:
                0 - old DefaultFont, fixed-width, the default.
                1 - Workbench screen preferred font.  You have to
                    be very font sensitive to handle a proportional or
                    larger than traditional screen font.

            NOTE WELL: if you select sysfont 1, windows opened on
            your screen will not inherit the screen font, but rather
            the window rastport will be initialized to the old-style
            DefaultFont (sysfont 0).

        Attached screen tags:  V39 supports attached screens, where
            one or more child screens can be associated with a parent
            screen.  Attached screens depth-arrange as a group, and
            always remain adjacent depth-wise.  Independent
            depth-arrangement of child screens is possible through
            the V39 screendepth() call.  if a child screen is
            made non-draggable through {SA_Draggable, FALSE}, then
            it will drag exclusively with the parent.  Normal child
            screens drag independently of the parent, but are pulled
            down when the parent is.  Use the SA_Parent, SA_FrontChild,
            and SA_BackChild tags to attach screens.

        SA_Parent:  If you wish to attach this screen to an
            already-open parent screen, use this tag and set
            ti_Data to point to the parent screen.  See also
            SA_FrontChild and SA_BackChild.  (V39).

        SA_FrontChild:  If you wish to attach an already-open child
            screen to this screen, set ti_Data to point to the child
            screen.  The child screen will come to the front of the
            family defined by the parent screen you are opening.  See
            also SA_Parent and SA_BackChild.  (V39)

        SA_BackChild:  If you wish to attach an already-open child
            screen to this screen, set ti_Data to point to the child
            screen.  The child screen will go to the back of the family
            defined by the parent screen you are opening.  See also
            SA_Parent and SA_FrontChild.  (V39)

        SA_BackFill:  ti_Data is a pointer to a backfill hook for
            the screen's layer_info.
            (see layers.library/InstallLayerInfoHook()).  (V39).

        SA_Draggable:  ti_Data is a boolean.  Set to FALSE if you
            wish your screen to be non-draggable.  This tag should be
            used very sparingly!.  Defaults to TRUE.  For child screens
            (see SA_Parent, SA_FrontChild, and SA_BackChild) this tag
            has a slightly different meaning:  non-draggable child
            screens are non-draggable with respect to their parent,
            meaning they always drag exactly with the parent, as
            opposed to having relative freedom.  Also see
            screenposition().  (v39)

        SA_Exclusive:  ti_Data is a boolean.  Set to TRUE if you
            never want your screen to share the display with another
            screen.  This means that your screen can't be pulled down,
            and will not appear behind other screens that are pulled
            down.  Your screen may still be depth arranged, though.  Use
            this tag sparingly!  Defaults to FALSE.  Starting with V40,
            attached screens may be SA_Exclusive.  Setting SA_Exclusive
            for each screen will produce an exclusive family.  (V39).

        SA_SharePens:  For those pens in the screen's
            DrawInfo->dri_Pens, Intuition obtains them in shared mode
            (see graphics.library/ObtainPen()).  For compatibility,
            Intuition obtains the other pens of a public screen as
            PENF_EXCLUSIVE.  Screens that wish to manage the pens
            themselves should generally set this tag to TRUE.  This
            instructs Intuition to leave the other pens unallocated.
            Defaults to FALSE.  (V39).

        SA_Colors32:  tag to set the screen's initial palette colors
            at 32 bits-per-gun.  ti_Data is a pointer to a table to be
            passed to the graphics.library/loadrgb32() function.  this
            format supports both runs of color registers and sparse
            registers.  See the autodoc for that function for full
            details.  Any color set here has precedence over the same
            register set by SA_Colors.  (V39).

        SA_Interleaved:  ti_Data is a boolean.  Set to TRUE to
            request an interleaved bitmap for your screen.  Defaults to
            FALSE.  If the system cannot allocate an interleaved bitmap for
            you, it will attempt to allocate a non-interleaved one (V39).

        SA_VideoControl:  ti_Data points to a taglist that will be
            passed to videocontrol() after your screen is open.  you
            might use this to turn on border-sprites, for example.
            (V39).

        SA_ColorMapEntries:  ti_Data is the number of entries that
            you wish Intuition to allocate for this screen's colormap.
            While Intuition allocates a suitable number for ordinary
            use, certain graphics.library features require a
            colormap which is larger than default.  (the default value is
            1<<depth, but not less than 32).  (V39)

        SA_LikeWorkbench:  ti_Data is boolean.  Set to TRUE to get
            a screen just like the Workbench screen.  This is the
            best way to inherit all the characteristics of the
            Workbench, including depth, colors, pen-array, screen mode,
            etc.  Individual attributes can be overridden through the
            use of tags.  (SA_LikeWorkbench itself overrides things
            specified in the newscreen structure).  attention
            should be paid to hidden assumptions when doing this.  For
            example, setting the depth to two makes assumptions about
            the pen values in the drawinfo pens.  note that this
            tag requests that Intuition ATTEMPT to open the screen
            to match the Workbench.  There are fallbacks in case
            that fails, so it is not correct to make enquiries about
            the Workbench screen then make strong assumptions about
            what you're going to get.  (Defaults to FALSE).  (V39)

        SA_MinimizeISG:  ti_Data is boolean.  For compatibility,
            Intuition always ensures that the inter-screen gap is at
            least three non-interlaced lines.  If your application
            would look best with the smallest possible inter-screen
            gap, set ti_Data to TRUE.  If you use the new graphics
            videocontrol() vc_nocolorpaletteload tag for your screen's
            viewport, you should also set this tag.  (v40)


    RESULT
        If all is well, returns the pointer to your new screen
        If anything goes wrong, returns NULL, with further error
        specification in the variable pointed to by the SA_ErrorCode
        data field (V36 and later).

    NOTES
        By default, AmigaDOS requesters related to your process are put on
        the Workbench screen (these are messages like "Disk Full").  If
        you wish them to show up on custom screens, DOS must be told.
        This fragment shows the procedure.  More information is available
        in the AmigaDOS manuals.  Sample code fragment:

        #include "libraries/dosextens.h"
                ...
        struct process     *process;
        struct window     *window;
        aptr               temp;
                ...
                process = (struct process *) findtask(null);
                temp = process->pr_WindowPtr;      (save old value)
                process->pr_WindowPtr = (APTR) window;
                ( use a pointer to any open window on your screen )
                        ...
                your code goes here
                        ...
                process->pr_WindowPtr = temp;
                ( restore value BEFORE closewindow() )
                CloseWindow(window);

        A VERY IMPORTANT NOTE about the Screen->BitMap.  In the future,
        bitmaps will need to grow.  The embedded instance of a bitmap
        in the screen will no longer be large enough to hold the whole
        description of the bitmap.

        YOU ARE STRONGLY URGED to use Screen->RastPort.BitMap in place of
        &Screen->BitMap whenever and whereever possible.

    BUGS

    SEE ALSO
        openscreentaglist(), openwindow(), printitext(), closescreen(),
        queryoverscan() pubscreenstatus(), the intuition reference manual,
        utility/tagitem.h, graphics.library/modenotavailable(),
        diskfont.library/opendiskfont(), graphics.library/getcolormap()