NAME GetColorMap -- allocate and initialize Colormap SYNOPSIS cm = GetColorMap( entries ) d0 d0 struct colormap *getcolormap( ulong); FUNCTION Allocates, initializes and returns a pointer to a colormap data structure, later enabling calls to setrgb4/setrgb32 and loadrgb4/loadrgb32 to load colors for a view port. the ColorTable pointer in the colormap structure points to a hardware specific colormap data structure. You should not count on it being anything you can understand. Use getrgb4()/getrgb32() to query it or setrgb4cm/setrgb32cm to set it directly. INPUTS entries - number of entries for this colormap RESULT The pointer value returned by this routine, if nonzero, may be stored into the ViewPort.ColorMap pointer. If a value of 0 is returned, the system was unable to allocate enough memory space for the required data structures. BUGS SEE ALSO setrgb4() freecolormap()