NAME
SetRGB32CM -- Set one color register for this colormap. (v39)
SYNOPSIS
SetRGB32CM( cm, n, r, g, b)
a0 d0 d1 d2 d3
void SetRGB4CM( struct colormap *, ulong, ulong, ulong , ulong);
INPUTS
cm = colormap
n = the number of the color register to set. Must not exceed the numbe
r of colors
allocated for the colormap.
r = red level (32 bit unsigned left justified fraction)
g = green level
b = blue level
RESULT
Store the (r,g,b) triplet at index n of the colormap structure.
This function can be used to set up a colormap before before
linking it into a viewport.
BUGS
SEE ALSO
getcolormap() getrgb32() setrgb32() setrgb4cm() graphics/view.h