Sprite data words are used to select the color of the sprite pixels from the system color register set as indicated in the following tables. If the bit combinations from single sprites are as shown in Table 4-6, then the colors will be taken from the registers shown. Table 4-6: Color Registers for Single Sprites Single Sprites -------------- Sprite Value Color Register ------ ----- -------------- 0 or 1 00 Not used * 01 17 10 18 11 19 2 or 3 00 Not used * 01 21 10 22 11 23 4 or 5 00 Not used * 01 25 10 26 11 27 6 or 7 00 Not used * 01 29 10 30 11 31 * Selects transparent mode. If the bit combinations from attached sprites are as shown in table 4-7, then the colors will be taken from the registers shown. Table 4-7: Color Registers for attached sprites attached sprites ------------------ Value Color Register ----- -------------- 0000 Selects transparent mode 0001 17 0010 18 0011 19 0100 20 0101 21 0110 22 0111 23 1000 24 1001 25 1010 26 1011 27 1100 28 1101 29 1110 30 1111 31 interactions among sprites and other objects