#ifndef GRAPHICS_LAYERS_H #define GRAPHICS_LAYERS_H /* ** $VER: layers.h 39.4 (14.4.1992) ** Includes Release 44.1 ** ** (C) Copyright 1985-1999 Amiga, Inc. ** All Rights Reserved */ #ifndef EXEC_LISTS_H #include <exec/lists.h> #endif #ifndef EXEC_SEMAPHORES_H #include <exec/semaphores.h> #endif #define LAYERSIMPLE 1 #define LAYERSMART 2 #define LAYERSUPER 4 #define LAYERUPDATING 0x10 #define LAYERBACKDROP 0x40 #define LAYERREFRESH 0x80 #define LAYERIREFRESH 0x200 #define LAYERIREFRESH2 0x400 #define LAYER_CLIPRECTS_LOST 0x100 /* during BeginUpdate */ /* or during layerop */ /* this happens if out of memory */ struct Layer_Info { struct Layer *top_layer; struct Layer *check_lp; /* !! Private !! */ struct ClipRect *obs; struct ClipRect *FreeClipRects; /* !! Private !! */ LONG PrivateReserve1; /* !! Private !! */ LONG PrivateReserve2; /* !! Private !! */ struct SignalSemaphore Lock; /* !! Private !! */ struct MinList gs_Head; /* !! Private !! */ WORD PrivateReserve3; /* !! Private !! */ VOID *PrivateReserve4; /* !! Private !! */ UWORD Flags; BYTE fatten_count; /* !! Private !! */ BYTE LockLayersCount; /* !! Private !! */ WORD PrivateReserve5; /* !! Private !! */ VOID *BlankHook; /* !! Private !! */ VOID *LayerInfo_extra; /* !! Private !! */ }; #define NEWLAYERINFO_CALLED 1 /* * LAYERS_NOBACKFILL is the value needed to get no backfill hook * LAYERS_BACKFILL is the value needed to get the default backfill hook */ #define LAYERS_NOBACKFILL ((struct Hook *)1) #define LAYERS_BACKFILL ((struct Hook *)0) #endif /* GRAPHICS_LAYERS_H */