#ifndef WORKBENCH_WORKBENCH_H #define WORKBENCH_WORKBENCH_H /* ** $VER: workbench.h 44.30 (27.9.1999) ** Includes Release 44.1 ** ** workbench.library general definitions ** ** Copyright © 1985-1999 Amiga, Inc. ** All Rights Reserved */ #ifndef EXEC_TASKS_H #include <exec/tasks.h> #endif #ifndef DOS_DOS_H #include <dos/dos.h> #endif #ifndef INTUITION_INTUITION_H #include <intuition/intuition.h> #endif #define WBDISK 1 #define WBDRAWER 2 #define WBTOOL 3 #define WBPROJECT 4 #define WBGARBAGE 5 #define WBDEVICE 6 #define WBKICK 7 #define WBAPPICON 8 struct OldDrawerData { /* pre V36 definition */ struct NewWindow dd_NewWindow; /* args to open window */ LONG dd_CurrentX; /* current x coordinate of origin */ LONG dd_CurrentY; /* current y coordinate of origin */ }; /* the amount of DrawerData actually written to disk */ #define OLDDRAWERDATAFILESIZE (sizeof(struct OldDrawerData)) struct DrawerData { struct NewWindow dd_NewWindow; /* args to open window */ LONG dd_CurrentX; /* current x coordinate of origin */ LONG dd_CurrentY; /* current y coordinate of origin */ ULONG dd_Flags; /* flags for drawer */ UWORD dd_ViewModes; /* view mode for drawer */ }; /* the amount of DrawerData actually written to disk */ #define DRAWERDATAFILESIZE (sizeof(struct DrawerData)) /* definitions for dd_ViewModes */ #define DDVM_BYDEFAULT 0 /* default (inherit parent's view mode) */ #define DDVM_BYICON 1 /* view as icons */ #define DDVM_BYNAME 2 /* view as text, sorted by name */ #define DDVM_BYDATE 3 /* view as text, sorted by date */ #define DDVM_BYSIZE 4 /* view as text, sorted by size */ #define DDVM_BYTYPE 5 /* view as text, sorted by type */ /* definitions for dd_Flags */ #define DDFLAGS_SHOWDEFAULT 0 /* default (show only icons) */ #define DDFLAGS_SHOWICONS 1 /* show only icons */ #define DDFLAGS_SHOWALL 2 /* show all files */ struct DiskObject { UWORD do_Magic; /* a magic number at the start of the file */ UWORD do_Version; /* a version number, so we can change it */ struct Gadget do_Gadget; /* a copy of in core gadget */ UBYTE do_Type; STRPTR do_DefaultTool; STRPTR * do_ToolTypes; LONG do_CurrentX; LONG do_CurrentY; struct DrawerData * do_DrawerData; STRPTR do_ToolWindow; /* only applies to tools */ LONG do_StackSize; /* only applies to tools */ }; #define WB_DISKMAGIC 0xe310 /* a magic number, not easily impersonated */ #define WB_DISKVERSION 1 /* our current version number */ #define WB_DISKREVISION 1 /* our current revision number */ /* I only use the lower 8 bits of Gadget.UserData for the revision # */ #define WB_DISKREVISIONMASK 255 struct FreeList { WORD fl_NumFree; struct List fl_MemList; }; /* workbench does different complement modes for its gadgets. ** It supports separate images, complement mode, and backfill mode. ** The first two are identical to intuitions GFLG_GADGIMAGE and GFLG_GADGHCOMP. ** backfill is similar to GFLG_GADGHCOMP, but the region outside of the ** image (which normally would be color three when complemented) ** is flood-filled to color zero. */ #define GFLG_GADGBACKFILL 0x0001 #define GADGBACKFILL 0x0001 /* an old synonym */ /* if an icon does not really live anywhere, set its current position ** to here */ #define NO_ICON_POSITION (0x80000000) /* workbench now is a library. this is it's name */ #define WORKBENCH_NAME "workbench.library" /****************************************************************************/ /* If you find am_Version >= AM_VERSION, you know this structure has * at least the fields defined in this version of the include file */ #define AM_VERSION 1 struct AppMessage { struct Message am_Message; /* standard message structure */ UWORD am_Type; /* message type */ ULONG am_UserData; /* application specific */ ULONG am_ID; /* application definable ID */ LONG am_NumArgs; /* # of elements in arglist */ struct WBArg *am_ArgList; /* the arguments themselves */ UWORD am_Version; /* will be >= AM_VERSION */ UWORD am_Class; /* message class */ WORD am_MouseX; /* mouse x position of event */ WORD am_MouseY; /* mouse y position of event */ ULONG am_Seconds; /* current system clock time */ ULONG am_Micros; /* current system clock time */ ULONG am_Reserved[8]; /* avoid recompilation */ }; /* types of app messages */ #define AMTYPE_APPWINDOW 7 /* app window message */ #define AMTYPE_APPICON 8 /* app icon message */ #define AMTYPE_APPMENUITEM 9 /* app menu item message */ #define AMTYPE_APPWINDOWZONE 10 /* app window drop zone message */ /* Classes of AppIcon messages (V44) */ #define AMCLASSICON_Open 0 /* The "Open" menu item was invoked, * the icon got double-clicked or an * icon got dropped on it. */ #define AMCLASSICON_Copy 1 /* The "Copy" menu item was invoked */ #define AMCLASSICON_Rename 2 /* The "Rename" menu item was invoked */ #define AMCLASSICON_Information 3 /* The "Information" menu item was invoked */ #define AMCLASSICON_Snapshot 4 /* The "Snapshot" menu item was invoked */ #define AMCLASSICON_UnSnapshot 5 /* The "UnSnapshot" menu item was invoked */ #define AMCLASSICON_LeaveOut 6 /* The "Leave Out" menu item was invoked */ #define AMCLASSICON_PutAway 7 /* The "Put Away" menu item was invoked */ #define AMCLASSICON_Delete 8 /* The "Delete" menu item was invoked */ #define AMCLASSICON_FormatDisk 9 /* The "Format Disk" menu item was invoked */ #define AMCLASSICON_EmptyTrash 10 /* The "Empty Trash" menu item was invoked */ #define AMCLASSICON_Selected 11 /* The icon is now selected */ #define AMCLASSICON_Unselected 12 /* The icon is now unselected */ /* * The following structures are private. These are just stub * structures for code compatibility... */ struct AppWindow { void * aw_PRIVATE; }; struct AppWindowDropZone { void * awdz_PRIVATE; }; struct AppIcon { void * ai_PRIVATE; }; struct AppMenuItem { void * ami_PRIVATE; }; /****************************************************************************/ #define WBA_Dummy (TAG_USER+0xA000) /****************************************************************************/ /* Tags for use with AddAppIconA() */ /* AppIcon responds to the "Open" menu item (BOOL). */ #define WBAPPICONA_SupportsOpen (WBA_Dummy+1) /* AppIcon responds to the "Copy" menu item (BOOL). */ #define WBAPPICONA_SupportsCopy (WBA_Dummy+2) /* AppIcon responds to the "Rename" menu item (BOOL). */ #define WBAPPICONA_SupportsRename (WBA_Dummy+3) /* AppIcon responds to the "Information" menu item (BOOL). */ #define WBAPPICONA_SupportsInformation (WBA_Dummy+4) /* AppIcon responds to the "Snapshot" menu item (BOOL). */ #define WBAPPICONA_SupportsSnapshot (WBA_Dummy+5) /* AppIcon responds to the "UnSnapshot" menu item (BOOL). */ #define WBAPPICONA_SupportsUnSnapshot (WBA_Dummy+6) /* AppIcon responds to the "LeaveOut" menu item (BOOL). */ #define WBAPPICONA_SupportsLeaveOut (WBA_Dummy+7) /* AppIcon responds to the "PutAway" menu item (BOOL). */ #define WBAPPICONA_SupportsPutAway (WBA_Dummy+8) /* AppIcon responds to the "Delete" menu item (BOOL). */ #define WBAPPICONA_SupportsDelete (WBA_Dummy+9) /* AppIcon responds to the "FormatDisk" menu item (BOOL). */ #define WBAPPICONA_SupportsFormatDisk (WBA_Dummy+10) /* AppIcon responds to the "EmptyTrash" menu item (BOOL). */ #define WBAPPICONA_SupportsEmptyTrash (WBA_Dummy+11) /* AppIcon position should be propagated back to original DiskObject (BOOL). */ #define WBAPPICONA_PropagatePosition (WBA_Dummy+12) /* Callback hook to be invoked when rendering this icon (struct Hook *). */ #define WBAPPICONA_RenderHook (WBA_Dummy+13) /* AppIcon wants to be notified when its select state changes (BOOL). */ #define WBAPPICONA_NotifySelectState (WBA_Dummy+14) /****************************************************************************/ /* Tags for use with AddAppMenuA() */ /* Command key string for this AppMenu (STRPTR). */ #define WBAPPMENUA_CommandKeyString (WBA_Dummy+15) /****************************************************************************/ /* Tags for use with OpenWorkbenchObjectA() */ /* Corresponds to the wa_Lock member of a struct WBArg */ #define WBOPENA_ArgLock (WBA_Dummy+16) /* Corresponds to the wa_Name member of a struct WBArg */ #define WBOPENA_ArgName (WBA_Dummy+17) /****************************************************************************/ /* Tags for use with WorkbenchControlA() */ /* Check if the named drawer is currently open (LONG *). */ #define WBCTRLA_IsOpen (WBA_Dummy+18) /* Create a duplicate of the Workbench private search path list (BPTR *). */ #define WBCTRLA_DuplicateSearchPath (WBA_Dummy+19) /* Free the duplicated search path list (BPTR). */ #define WBCTRLA_FreeSearchPath (WBA_Dummy+20) /* Get the default stack size for launching programs with (ULONG *). */ #define WBCTRLA_GetDefaultStackSize (WBA_Dummy+21) /* Set the default stack size for launching programs with (ULONG). */ #define WBCTRLA_SetDefaultStackSize (WBA_Dummy+22) /* Cause an AppIcon to be redrawn (struct AppIcon *). */ #define WBCTRLA_RedrawAppIcon (WBA_Dummy+23) /* Get a list of currently running Workbench programs (struct List **). */ #define WBCTRLA_GetProgramList (WBA_Dummy+24) /* Release the list of currently running Workbench programs (struct List *). */ #define WBCTRLA_FreeProgramList (WBA_Dummy+25) /* Get a list of currently selected icons (struct List **). */ #define WBCTRLA_GetSelectedIconList (WBA_Dummy+36) /* Release the list of currently selected icons (struct List *). */ #define WBCTRLA_FreeSelectedIconList (WBA_Dummy+37) /* Get a list of currently open drawers (struct List **). */ #define WBCTRLA_GetOpenDrawerList (WBA_Dummy+38) /* Release the list of currently open icons (struct List *). */ #define WBCTRLA_FreeOpenDrawerList (WBA_Dummy+39) /* Get the list of hidden devices (struct List **). */ #define WBCTRLA_GetHiddenDeviceList (WBA_Dummy+42) /* Release the list of hidden devices (struct List *). */ #define WBCTRLA_FreeHiddenDeviceList (WBA_Dummy+43) /* Add the name of a device which Workbench should never try to * read a disk icon from (STRPTR). */ #define WBCTRLA_AddHiddenDeviceName (WBA_Dummy+44) /* Remove a name from list of hidden devices (STRPTR). */ #define WBCTRLA_RemoveHiddenDeviceName (WBA_Dummy+45) /* Get the number of seconds that have to pass before typing * the next character in a drawer window will restart * with a new file name (ULONG *). */ #define WBCTRLA_GetTypeRestartTime (WBA_Dummy+47) /* Set the number of seconds that have to pass before typing * the next character in a drawer window will restart * with a new file name (ULONG). */ #define WBCTRLA_SetTypeRestartTime (WBA_Dummy+48) /****************************************************************************/ /* Tags for use with AddAppWindowDropZoneA() */ /* Zone left edge (WORD) */ #define WBDZA_Left (WBA_Dummy+26) /* Zone left edge, if relative to the right edge of the window (WORD) */ #define WBDZA_RelRight (WBA_Dummy+27) /* Zone top edge (WORD) */ #define WBDZA_Top (WBA_Dummy+28) /* Zone top edge, if relative to the bottom edge of the window (WORD) */ #define WBDZA_RelBottom (WBA_Dummy+29) /* Zone width (WORD) */ #define WBDZA_Width (WBA_Dummy+30) /* Zone width, if relative to the window width (WORD) */ #define WBDZA_RelWidth (WBA_Dummy+31) /* Zone height (WORD) */ #define WBDZA_Height (WBA_Dummy+32) /* Zone height, if relative to the window height (WORD) */ #define WBDZA_RelHeight (WBA_Dummy+33) /* Zone position and size (struct IBox *). */ #define WBDZA_Box (WBA_Dummy+34) /* Hook to invoke when the mouse enters or leave a drop zone (struct Hook *). */ #define WBDZA_Hook (WBA_Dummy+35) /****************************************************************************/ /* Reserved tags; don't use! */ #define WBA_Reserved1 (WBA_Dummy+40) #define WBA_Reserved2 (WBA_Dummy+41) #define WBA_Reserved3 (WBA_Dummy+46) #define WBA_Reserved4 (WBA_Dummy+49) #define WBA_Reserved5 (WBA_Dummy+50) #define WBA_Reserved6 (WBA_Dummy+51) #define WBA_Reserved7 (WBA_Dummy+52) #define WBA_Reserved8 (WBA_Dummy+53) #define WBA_Reserved9 (WBA_Dummy+54) #define WBA_Reserved10 (WBA_Dummy+55) #define WBA_Reserved11 (WBA_Dummy+56) #define WBA_Reserved12 (WBA_Dummy+57) #define WBA_Reserved13 (WBA_Dummy+58) #define WBA_Reserved14 (WBA_Dummy+59) #define WBA_Reserved15 (WBA_Dummy+60) #define WBA_Reserved16 (WBA_Dummy+61) #define WBA_Reserved17 (WBA_Dummy+62) #define WBA_Reserved18 (WBA_Dummy+63) #define WBA_Reserved19 (WBA_Dummy+64) /****************************************************************************/ #define WBA_LAST_TAG (WBA_Dummy+63) /****************************************************************************/ /* The message your AppIcon rendering hook gets invoked with. */ struct AppIconRenderMsg { struct RastPort * arm_RastPort; /* RastPort to render into */ struct DiskObject * arm_Icon; /* The icon to be rendered */ STRPTR arm_Label; /* The icon label txt */ struct TagItem * arm_Tags; /* Further tags to be passed on * to DrawIconStateA(). */ WORD arm_Left; /* \ Rendering origin, not taking the */ WORD arm_Top; /* / button border into account. */ WORD arm_Width; /* \ Limit your rendering to */ WORD arm_Height; /* / this area. */ ULONG arm_State; /* IDS_SELECTED, IDS_NORMAL, etc. */ }; /****************************************************************************/ /* The message your drop zone hook gets invoked with. */ struct AppWindowDropZoneMsg { struct RastPort * adzm_RastPort; /* RastPort to render into. */ struct IBox adzm_DropZoneBox; /* Limit your rendering to this area. */ ULONG adzm_ID; /* \ These come from straight */ ULONG adzm_UserData; /* / from AddAppWindowDropZoneA(). */ LONG adzm_Action; /* See below for a list of actions. */ }; #define ADZMACTION_Enter (0) #define ADZMACTION_Leave (1) /****************************************************************************/ /* The message your icon selection change hook is invoked with. */ struct IconSelectMsg { /* Size of this data structure (in bytes). */ ULONG ism_Length; /* Lock on the drawer this object resides in, * NULL for Workbench backdrop (devices). */ BPTR ism_Drawer; /* Name of the object in question. */ STRPTR ism_Name; /* One of WBDISK, WBDRAWER, WBTOOL, WBPROJECT, * WBGARBAGE, WBDEVICE, WBKICK or WBAPPICON. */ UWORD ism_Type; /* TRUE if currently selected, FALSE otherwise. */ BOOL ism_Selected; /* Pointer to the list of tag items passed to * ChangeWorkbenchSelectionA(). */ struct TagItem * ism_Tags; /* Pointer to the window attached to this icon, * if the icon is a drawer-like object. */ struct Window * ism_DrawerWindow; /* Pointer to the window the icon resides in. */ struct Window * ism_ParentWindow; /* Position and size of the icon; note that the * icon may not entirely reside within the visible * bounds of the parent window. */ WORD ism_Left; WORD ism_Top; WORD ism_Width; WORD ism_Height; }; /* These are the values your hook code can return. */ #define ISMACTION_Unselect (0) /* Unselect the icon */ #define ISMACTION_Select (1) /* Select the icon */ #define ISMACTION_Ignore (2) /* Do not change the selection state. */ #define ISMACTION_Stop (3) /* Do not invoke the hook code again, * leave the icon as it is. */ /****************************************************************************/ #endif /* !WORKBENCH_WORKBENCH_H */