NAME
        DeletePlayer -- delete a player. (V37)
   SYNOPSIS
        DeletePlayer(player);
                     A0
        VOID DeletePlayer(struct player *);
   FUNCTION
        Deletes the specified player.
        Flushes the conductor that the player was connected to if this
        is the last player connected to that conductor.
   INPUTS
        player - player structure to delete, as allocated by
                 createplayer(). may be null, in which case this function
                 does nothing.
   SEE ALSO
        createplayer()