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#ifndef  CLIB_INTUITION_PROTOS_H
#define  CLIB_INTUITION_PROTOS_H
/*
**      $Filename: clib/intuition_protos.h $
**      $Release: 2.04 Includes, V37.4 $
**      $Revision: 36.9 $
**      $Date: 91/11/08 $
**
**      C prototypes. For use with 32 bit integers only.
**
**      (C) Copyright 1990-1999 Amiga, Inc.
**          All Rights Reserved
*/
#ifndef  INTUITION_INTUITION_H
#include <intuition/intuition.h>
#endif
/* Public functions OpenIntuition() and Intuition() are intentionally */
/* not documented. */
void OpenIntuition( void );
void Intuition( struct InputEvent *iEvent );
UWORD AddGadget( struct Window *window, struct Gadget *gadget,
        unsigned long position );
BOOL ClearDMRequest( struct Window *window );
void ClearMenuStrip( struct Window *window );
void ClearPointer( struct Window *window );
BOOL CloseScreen( struct Screen *screen );
void CloseWindow( struct Window *window );
LONG CloseWorkBench( void );
void CurrentTime( ULONG *seconds, ULONG *micros );
BOOL DisplayAlert( unsigned long alertNumber, UBYTE *string,
        unsigned long height );
void DisplayBeep( struct Screen *screen );
BOOL DoubleClick( unsigned long sSeconds, unsigned long sMicros,
        unsigned long cSeconds, unsigned long cMicros );
void DrawBorder( struct RastPort *rp, struct Border *border, long leftOffset,
        long topOffset );
void DrawImage( struct RastPort *rp, struct Image *image, long leftOffset,
        long topOffset );
void EndRequest( struct Requester *requester, struct Window *window );
struct Preferences *GetDefPrefs( struct Preferences *preferences, long size );
struct Preferences *GetPrefs( struct Preferences *preferences, long size );
void InitRequester( struct Requester *requester );
struct MenuItem *ItemAddress( struct Menu *menuStrip,
        unsigned long menuNumber );
BOOL ModifyIDCMP( struct Window *window, unsigned long flags );
void ModifyProp( struct Gadget *gadget, struct Window *window,
        struct Requester *requester, unsigned long flags,
        unsigned long horizPot, unsigned long vertPot,
        unsigned long horizBody, unsigned long vertBody );
void MoveScreen( struct Screen *screen, long dx, long dy );
void MoveWindow( struct Window *window, long dx, long dy );
void OffGadget( struct Gadget *gadget, struct Window *window,
        struct Requester *requester );
void OffMenu( struct Window *window, unsigned long menuNumber );
void OnGadget( struct Gadget *gadget, struct Window *window,
        struct Requester *requester );
void OnMenu( struct Window *window, unsigned long menuNumber );
struct Screen *OpenScreen( struct NewScreen *newScreen );
struct Window *OpenWindow( struct NewWindow *newWindow );
ULONG OpenWorkBench( void );
void PrintIText( struct RastPort *rp, struct IntuiText *iText, long left,
        long top );
void RefreshGadgets( struct Gadget *gadgets, struct Window *window,
        struct Requester *requester );
UWORD RemoveGadget( struct Window *window, struct Gadget *gadget );
/* The official calling sequence for ReportMouse is given below. */
/* Note the register order.  For the complete story, read the ReportMouse */
/* autodoc. */
void ReportMouse( long flag, struct Window *window );
void ReportMouse1( struct Window *window, long flag );
BOOL Request( struct Requester *requester, struct Window *window );
void ScreenToBack( struct Screen *screen );
void ScreenToFront( struct Screen *screen );
BOOL SetDMRequest( struct Window *window, struct Requester *requester );
BOOL SetMenuStrip( struct Window *window, struct Menu *menu );
void SetPointer( struct Window *window, UWORD *pointer, long height,
        long width, long xOffset, long yOffset );
void SetWindowTitles( struct Window *window, UBYTE *windowTitle,
        UBYTE *screenTitle );
void ShowTitle( struct Screen *screen, long showIt );
void SizeWindow( struct Window *window, long dx, long dy );
struct View *ViewAddress( void );
struct ViewPort *ViewPortAddress( struct Window *window );
void WindowToBack( struct Window *window );
void WindowToFront( struct Window *window );
BOOL WindowLimits( struct Window *window, long widthMin, long heightMin,
        unsigned long widthMax, unsigned long heightMax );
/*--- start of next generation of names -------------------------------------*/
struct Preferences *SetPrefs( struct Preferences *preferences, long size,
        long inform );
/*--- start of next next generation of names --------------------------------*/
LONG IntuiTextLength( struct IntuiText *iText );
BOOL WBenchToBack( void );
BOOL WBenchToFront( void );
/*--- start of next next next generation of names ---------------------------*/
BOOL AutoRequest( struct Window *window, struct IntuiText *body,
        struct IntuiText *posText, struct IntuiText *negText,
        unsigned long pFlag, unsigned long nFlag, unsigned long width,
        unsigned long height );
void BeginRefresh( struct Window *window );
struct Window *BuildSysRequest( struct Window *window, struct IntuiText *body,
        struct IntuiText *posText, struct IntuiText *negText,
        unsigned long flags, unsigned long width, unsigned long height );
void EndRefresh( struct Window *window, long complete );
void FreeSysRequest( struct Window *window );
void MakeScreen( struct Screen *screen );
void RemakeDisplay( void );
void RethinkDisplay( void );
/*--- start of next next next next generation of names ----------------------*/
APTR AllocRemember( struct Remember **rememberKey, unsigned long size,
        unsigned long flags );
/* Public function AlohaWorkbench() is intentionally not documented */
void AlohaWorkbench( long wbport );
void FreeRemember( struct Remember **rememberKey, long reallyForget );
/*--- start of 15 Nov 85 names ------------------------*/
ULONG LockIBase( unsigned long dontknow );
void UnlockIBase( unsigned long ibLock );
/*--- functions in V33 or higher (distributed as Release 1.2) ---*/
LONG GetScreenData( APTR buffer, unsigned long size, unsigned long type,
        struct Screen *screen );
void RefreshGList( struct Gadget *gadgets, struct Window *window,
        struct Requester *requester, long numGad );
UWORD AddGList( struct Window *window, struct Gadget *gadget,
        unsigned long position, long numGad, struct Requester *requester );
UWORD RemoveGList( struct Window *remPtr, struct Gadget *gadget,
        long numGad );
LONG ActivateWindow( struct Window *window );
void RefreshWindowFrame( struct Window *window );
BOOL ActivateGadget( struct Gadget *gadgets, struct Window *window,
        struct Requester *requester );
void NewModifyProp( struct Gadget *gadget, struct Window *window,
        struct Requester *requester, unsigned long flags,
        unsigned long horizPot, unsigned long vertPot,
        unsigned long horizBody, unsigned long vertBody, long numGad );
/*--- functions in V36 or higher (distributed as Release 2.0) ---*/
LONG QueryOverscan( unsigned long displayID, struct Rectangle *rect,
        long oScanType );
void MoveWindowInFrontOf( struct Window *window,
        struct Window *behindWindow );
void ChangeWindowBox( struct Window *window, long left, long top, long width,
        long height );
struct Hook *SetEditHook( struct Hook *hook );
LONG SetMouseQueue( struct Window *window, unsigned long queueLength );
void ZipWindow( struct Window *window );
/*--- public screens ---*/
struct Screen *LockPubScreen( UBYTE *name );
void UnlockPubScreen( UBYTE *name, struct Screen *screen );
struct List *LockPubScreenList( void );
void UnlockPubScreenList( void );
UBYTE *NextPubScreen( struct Screen *screen, UBYTE *namebuf );
void SetDefaultPubScreen( UBYTE *name );
UWORD SetPubScreenModes( unsigned long modes );
UWORD PubScreenStatus( struct Screen *screen, unsigned long statusFlags );

struct RastPort *ObtainGIRPort( struct GadgetInfo *gInfo );
void ReleaseGIRPort( struct RastPort *rp );
void GadgetMouse( struct Gadget *gadget, struct GadgetInfo *gInfo,
        WORD *mousePoint );
void GetDefaultPubScreen( UBYTE *nameBuffer );
LONG EasyRequestArgs( struct Window *window, struct EasyStruct *easyStruct,
        ULONG *idcmpPtr, APTR args );
LONG EasyRequest( struct Window *window, struct EasyStruct *easyStruct,
        ULONG *idcmpPtr, ... );
struct Window *BuildEasyRequestArgs( struct Window *window,
        struct EasyStruct *easyStruct, unsigned long idcmp, APTR args );
struct Window *BuildEasyRequest( struct Window *window,
        struct EasyStruct *easyStruct, unsigned long idcmp, ... );
LONG SysReqHandler( struct Window *window, ULONG *idcmpPtr, long waitInput );
struct Window *OpenWindowTagList( struct NewWindow *newWindow,
        struct TagItem *tagList );
struct Window *OpenWindowTags( struct NewWindow *newWindow,
        unsigned long tag1Type, ... );
struct Screen *OpenScreenTagList( struct NewScreen *newScreen,
        struct TagItem *tagList );
struct Screen *OpenScreenTags( struct NewScreen *newScreen,
        unsigned long tag1Type, ... );

/*      new Image functions */
void DrawImageState( struct RastPort *rp, struct Image *image, long leftOffset,
        long topOffset, unsigned long state, struct DrawInfo *drawInfo );
BOOL PointInImage( unsigned long point, struct Image *image );
void EraseImage( struct RastPort *rp, struct Image *image, long leftOffset,
        long topOffset );

APTR NewObjectA( struct IClass *classPtr, UBYTE *classID,
        struct TagItem *tagList );
APTR NewObject( struct IClass *classPtr, UBYTE *classID, unsigned long tag1,
        ... );

void DisposeObject( APTR object );
ULONG SetAttrsA( APTR object, struct TagItem *tagList );
ULONG SetAttrs( APTR object, unsigned long tag1, ... );

ULONG GetAttr( unsigned long attrID, APTR object, ULONG *storagePtr );

/*      special set attribute call for gadgets */
ULONG SetGadgetAttrsA( struct Gadget *gadget, struct Window *window,
        struct Requester *requester, struct TagItem *tagList );
ULONG SetGadgetAttrs( struct Gadget *gadget, struct Window *window,
        struct Requester *requester, unsigned long tag1, ... );

/*      for class implementors only */
APTR NextObject( APTR objectPtrPtr );
struct IClass *MakeClass( UBYTE *classID, UBYTE *superClassID,
        struct IClass *superClassPtr, unsigned long instanceSize,
        unsigned long flags );
void AddClass( struct IClass *classPtr );


struct DrawInfo *GetScreenDrawInfo( struct Screen *screen );
void FreeScreenDrawInfo( struct Screen *screen, struct DrawInfo *drawInfo );

BOOL ResetMenuStrip( struct Window *window, struct Menu *menu );
void RemoveClass( struct IClass *classPtr );
BOOL FreeClass( struct IClass *classPtr );
#endif   /* CLIB_INTUITION_PROTOS_H */