**********************************************************************
*
* Transfer routine for HP_LaserJet
*
**********************************************************************
        INCLUDE "exec/types.i"
        INCLUDE "intuition/intuition.i"
        INCLUDE "devices/printer.i"
        INCLUDE "devices/prtbase.i"
        INCLUDE "devices/prtgfx.i"
        XREF    _PD
        XDEF    _Transfer
        SECTION         printer,CODE
_Transfer:
; Transfer(PInfo, y, ptr)
; struct PrtInfo *PInfo         4-7
; UWORD y;                      8-11
; UBYTE *ptr;                   12-15
;
        movem.l d2-d6/a2-a3,-(sp)       ;save regs used
        movea.l 32(sp),a0               ;a0 = PInfo
        move.l  36(sp),d0               ;d0 = y
        movea.l 40(sp),a1               ;a1 = ptr
        move.w  pi_width(a0),d1         ;d1 = width
        subq.w  #1,d1                   ;adjust for dbra
        move.w  pi_threshold(a0),d3     ;d3 = threshold, thresholding?
        beq.s   grey_scale              ;no, grey-scale
threshold:
; a0 - PInfo
; a1 - ptr
; d0 - y
; d1 - width
; d3 - threshold
        eori.b  #15,d3                  ;d3 = dvalue
        movea.l pi_ColorInt(a0),a2      ;a2 = ColorInt ptr
        move.w  pi_xpos(a0),d2          ;d2 = x
        movea.l pi_ScaleX(a0),a0        ;a0 = ScaleX (sxptr)
; a0 - sxptr
; a1 - ptr
; a2 - ColorInt ptr
; a3 - dmatrix ptr (NOT USED)
; d0 - byte to set (x >> 3)
; d1 - width
; d2 - x
; d3 - dvalue
; d4 - Black
; d5 - sx
; d6 - bit to set
twidth_loop:
        move.b  PCMBLACK(a2),d4         ;d4 = Black
        addq.l  #ce_SIZEOF,a2           ;advance to next entry
        move.w  (a0)+,d5                ;d5 = # of times to use this pixel (sx)
        cmp.b   d3,d4                   ;render this pixel?
        ble.s   tsx_end                 ;no, skip to next pixel.
        subq.w  #1,d5                   ;adjust for dbra
tsx_render:                             ;yes, render this pixel sx times
        move.w  d2,d0
        lsr.w   #3,d0                   ;compute byte to set
        move.w  d2,d6
        not.w   d6                      ;compute bit to set
        bset.b  d6,0(a1,d0.w)           ;*(ptr + x >> 3) |= 2 ^ x
        addq.w  #1,d2                   ;x++
        dbra    d5,tsx_render           ;sx--
        dbra    d1,twidth_loop          ;width--
        bra.s   exit                    ;all done
tsx_end:
        add.w   d5,d2                   ;x += sx
        dbra    d1,twidth_loop          ;width--
        bra.s   exit
grey_scale:
; a0 - PInfo
; a1 - ptr
; d0 - y
; d1 - width
        movea.l pi_ColorInt(a0),a2      ;a2 = ColorInt ptr
        moveq.l #3,d2
        and.w   d0,d2                   ;d2 = y & 3
        lsl.w   #2,d2                   ;d2 = (y & 3) << 2
        movea.l pi_dmatrix(a0),a3       ;a3 = dmatrix
        adda.l  d2,a3                   ;a3 = dmatrix + ((y & 3) << 2)
        move.w  pi_xpos(a0),d2          ;d2 = x
        movea.l pi_ScaleX(a0),a0        ;a0 = ScaleX (sxptr)
; a0 - sxptr
; a1 - ptr
; a2 - ColorInt ptr
; a3 - dmatrix ptr
; d0 - byte to set (x >> 3)
; d1 - width
; d2 - x
; d3 - dvalue (dmatrix[x & 3])
; d4 - Black
; d5 - sx
; d6 - bit to set
gwidth_loop:
        move.b  PCMBLACK(a2),d4         ;d4 = Black
        addq.l  #ce_SIZEOF,a2           ;advance to next entry
        move.w  (a0)+,d5                ;d5 = # of times to use this pixel (sx)
        subq.w  #1,d5                   ;adjust for dbra
gsx_loop:
        moveq.l #3,d3
        and.w   d2,d3                   ;d3 = x & 3
        move.b  0(a3,d3.w),d3           ;d3 = dmatrix[x & 3]
        cmp.b   d3,d4                   ;render this pixel?
        ble.s   gsx_end                 ;no, skip to next pixel.
        move.w  d2,d0
        lsr.w   #3,d0                   ;compute byte to set
        move.w  d2,d6
        not.w   d6                      ;compute bit to set
        bset.b  d6,0(a1,d0.w)           ;*(ptr + x >> 3) |= 2 ^ x
gsx_end
        addq.w  #1,d2                   ;x++
        dbra    d5,gsx_loop             ;sx--
        dbra    d1,gwidth_loop          ;width--
exit:
        movem.l (sp)+,d2-d6/a2-a3       ;restore regs used
        moveq.l #0,d0                   ;flag all ok
        rts                             ;goodbye
        END